MODELING & SCULPTING
I provide on demand 3D Modeling & Sculpting Assets for your productions. Models geometry always fit with asked polycount limits and is adapted depending of your needs.
I can make all styles of Full environment and Models:
- Mechanical: Vehicules, Weapons, Buildings, Design, props...
- Organic: Humans, Creatures, Animals, Plants...
You can chose between these prestations :
- High Polygonal modeling
- Medium Polygonal modeling with displacement mapping.
- Polygonal modeling + UV coordinates + Textures + Shaders
- NURBS (CAO/CAD) modeling
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Conversion of NURBS models (IGES, MB, WIRE...) to Polygons
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